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Ultimately, it seems that a developer has to decide whether the benefits of upgrading a 32-bit plugin to 64-bit are going to be worth their time and effort, but have we now reached a stage where DAW developers should feel comfortable dropping support for 32-bit altogether? Was Apple right, for example, to only support 64-bit plugins in Logic Pro X? Plus, many of the smaller independent developers are part-timers or hobbyists, or take on contract work in between projects to pay the bills." End of the 32-bit road? Perhaps it was written using a framework that's no longer actively maintained or relies on some other third-party component.
#Cubase portable 64 bit code
"Old code that's not being actively maintained perhaps the plugin isn't selling any more and there's no way to pay for the maintenance or it was built by an employee who no longer works there. "It can be all sorts of reasons," explains Angus Hewlett. So why is it that some of them still haven't caught up? That doesn't sound particularly pleasant, but surely it won't come as news to any plugin developers, who've had 64-bit on their roadmap for some time. "A developer has to decide whether the benefits of upgrading a 32-bit plugin to 64-bit are going to be worth their time and effort." This transition can cause a lot of blood and tears." Using Cocoa means that a developer needs a bit of an understanding of Objective-C, whereas most developers use C and C++.
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Carbon is that part of the operating system that was dragged on in Mac OS X to achieve an easy transition from Mac OS 9 back in the day. That's especially a drag for VST/AU developers who use their own GUI library. Urs Heckmann also suggests that converting an OS X plugin can be a trickier job than porting a Windows one: "Going 64-bit on Mac means that the Carbon User Interface Toolbox has to be replaced by the corresponding Cocoa functions. For a very small plugin, it might be an afternoon's work, but porting, testing and debugging a large one might take many months." "Some other things changed at the same time as the move to 64-bit (the graphics/UI programming interface on OS X changed a fair bit and most compilers stopped supporting inline assembly), so if you rely heavily on those things, or on drivers, it's a bigger job. Inevitably, creating a 64-bit version of a 32-bit plugin is going to involve a certain amount of conversion work, but just how difficult is it? "It varies," says Angus Hewlett.
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#Cubase portable 64 bit upgrade
"If I may, the key benefit is for hardware vendors, who sell more machines if people have to upgrade from their old 32-bit CPUs," he wryly notes. You'll likely see performance benefits with a 64-bit DAW, then, though the cynic in Urs Heckmann believes that customers aren't necessarily the big winners here.
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So it's a case by case situation whether or not 64-bit apps are faster."Īngus Hewlett of FXpansion adds: "On x86 processors, the 64-bit instruction set is a bit cleaner, and typically a bit faster-performing (10- 20%) for audio processing." On the other hand, program code is a bit larger as well. So, in theory, applications can run faster due to less load/store overhead. "In addition, 64-bit Intel CPUs have more registers. "The key benefit is for hardware vendors, who sell more machines if people have to upgrade from their old 32-bit CPUs." Urs Heckmann, u-he "With 32-bit, an application is limited to 2GB of RAM with 64-bit, it can address something beyond terabytes. As a computer musician, what improvements does it actually bring? "The main benefit is the larger amount of memory that an application can use," says plugin developer Urs Heckmann.
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Of course, you might still be wondering why you should care about 64-bit at all.